A Few Words on TouchDesigner

TouchDesigner is an extremely powerful and versatile tool for media and interactive art. I was introduced to this program by Tavia Morra, and got my first lessons in it from a workshop done by Daniel Schaeffer. More and more, I find myself gravitating towards making my interactive projects with it, particularly since it allows for just about any kind of trigger, and you can control huge numbers of LEDs via Artnet. Theoretically, you can control over 5.5 million LEDs via Artnet!
Continue reading “A Few Words on TouchDesigner”

The Quacken: Overview

This thing was so much fun to work on! This was easily the most technologically advanced project I have had a hand in. Animations and effect triggering were handled on a laptop using TouchDesigner, with code developed by Tavia Morra and myself, and animations primarily designed by Tavia. Effects were triggered by a game called “Duck Duck Boosh” created by Tim Alexander. The flame effect physical layer was built by Tim, and the LED physical layer was built by me. Continue reading “The Quacken: Overview”

The Quacken

So unfortunately I’m away from the computer right now, which means I’m posting from my phone via email. However, when I’m done chatting about Altared Space, we’ll take a look at a somewhat more complicated project – The Quacken.

This guy was a great project, mostly because I got to learn about some new tools.